#pragma link off all functions; #pragma link off all globals; #pragma link off all classes; #pragma link C++ namespace Alieve; //================================ // base/ //================================ // Event #pragma link C++ class Alieve::Event+; #pragma link C++ global Alieve::gEvent; #pragma link C++ class Alieve::VSDCreator+; //================================ // detectors/ //================================ // ITS #pragma link C++ class Alieve::ITSDigitsInfo+; #pragma link C++ class Alieve::ITSModule+; // MUON #pragma link C++ class Alieve::MUONData+; #pragma link C++ class Alieve::MUONChamber+; #pragma link C++ class Alieve::MUONChamberData+; #pragma link C++ class Alieve::MUONChamberEditor+; #pragma link C++ class Alieve::MUONChamberGL+; // TPC #pragma link C++ class Alieve::TPCData+; #pragma link C++ class Alieve::TPCSectorData+; #pragma link C++ class Alieve::TPCSectorData::PadData; #pragma link C++ class Alieve::TPCSectorData::PadIterator; #pragma link C++ class Alieve::TPCSectorData::RowIterator; #pragma link C++ class Alieve::TPCSectorData::SegmentInfo; #pragma link C++ class Alieve::TPCSectorData::PadRowHack; #pragma link C++ class Alieve::TPCSectorViz+; #pragma link C++ class Alieve::TPCSectorVizEditor+; #pragma link C++ class Alieve::TPCSector2D+; #pragma link C++ class Alieve::TPCSector2DEditor+; #pragma link C++ class Alieve::TPCSector2DGL+; #pragma link C++ class Alieve::TPCSector3D+; #pragma link C++ class Alieve::TPCSector3DEditor+; #pragma link C++ class Alieve::TPCSector3DGL+; #pragma link C++ class Alieve::TPCLoader+; #pragma link C++ class Alieve::TPCLoaderEditor+; // TRD #pragma link C++ class Alieve::TRDLoader+; #pragma link C++ class Alieve::TRDLoaderSingle+; #pragma link C++ class Alieve::TRDLoaderEditor+; #pragma link C++ class Alieve::TRDModule+; #pragma link C++ class Alieve::TRDChamber+; #pragma link C++ class Alieve::TRDNode+; #pragma link C++ class Alieve::TRDModuleEditor+; #pragma link C++ class Alieve::TRDDigits+; #pragma link C++ class Alieve::TRDHits+;