// $Id$ void MUON_geom() { TString dataPath = TString(Alieve::gEvent->GetTitle()); dataPath.Append("/geometry.root"); gGeoManager = gEve->GetGeometry(dataPath.Data()); TGeoNode *node1 = gGeoManager->GetTopVolume()->FindNode("DDIP_1"); TGeoNode *node2 = gGeoManager->GetTopVolume()->FindNode("YOUT1_1"); TGeoNode *node3 = gGeoManager->GetTopVolume()->FindNode("YOUT2_1"); TEveGeoTopNode* re1 = new TEveGeoTopNode(gGeoManager,node1); re1->UseNodeTrans(); gEve->AddGlobalElement(re1); TEveGeoTopNode* re2 = new TEveGeoTopNode(gGeoManager,node2); re2->UseNodeTrans(); gEve->AddGlobalElement(re2); TEveGeoTopNode* re3 = new TEveGeoTopNode(gGeoManager,node3); re3->UseNodeTrans(); gEve->AddGlobalElement(re3); gEve->Redraw3D(kTRUE); }