// $Id$ Reve::PointSet* tpc_hits(const char *varexp = "TPC2.fArray.fR:TPC2.fArray.fFi:TPC2.fArray.fZ", const char *selection = "TPC2.fArray.fR>80") { // Extracts 'major' TPC hits (not the compressed ones). // This gives ~2.5% of all hits. AliRunLoader* rl = Alieve::Event::AssertRunLoader(); rl->LoadHits("TPC"); TTree* ht = rl->GetTreeH("TPC", false); Reve::PointSet* points = new Reve::PointSet(Form("TPC Hits '%s'", selection)); points->SetSourceCS(TPointSelectorConsumer::TVT_RPhiZ); TPointSelector ps(ht, points, varexp, selection); ps.Select(); points->SetTitle(Form("N=%d", points->Size())); points->SetMarkerSize(.5); points->SetMarkerColor((Color_t)3); gReve->AddRenderElement(points); gReve->Redraw3D(); return points; }