#include "FlukaLowMat.hh" #include "WrapUtils.hh" FlukaLowMat::FlukaLowMat(const G4String& name, FlukaMaterial* fmat): fName(name), fFlukaMaterial(fmat){ } G4std::ostream& operator<<(G4std::ostream& os, const FlukaLowMat& flowmat){ os << setw10 << "LOW-MAT "; os.setf(static_cast(0),G4std::ios::floatfield); os << setw10 << setfixed << G4std::setprecision(1) << G4double(flowmat.GetIndex()); os << setw10 << " " << setw10 << " " << setw10 << " " << setw10 << " " << setw10 << " "; os << flowmat.GetFlukaMaterial()->GetName() << G4endl; return os; }