AliDBPPR
class description - source file - inheritance tree
class AliDBPPR : public TObject
public:
AliDBPPR AliDBPPR()
AliDBPPR AliDBPPR(const AliDBPPR& obj)
virtual void ~AliDBPPR()
static TClass* Class()
const TDatime GetDATE() const
const TString GetDIGITIZATION() const
void GetEntry(Option_t* opt = next)
const Int_t GetEVENT() const
const char* GetField(Int_t index) const
const TString* GetFields() const
const Int_t GetNfields() const
const TString GetRECONSTRUCTION() const
const Int_t GetRUN() const
const TString GetSIMULATION() const
virtual TClass* IsA() const
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
private:
Int_t fCurrentEntry Current entry to be retrieved from table
Int_t fNfields number of fields in the table
TString* fFields [fNfields] list of fields in the table
Int_t fRUN RUN
Int_t fEVENT EVENT
TDatime fDATE DATE
TString fSIMULATION SIMULATION
TString fDIGITIZATION DIGITIZATION
TString fRECONSTRUCTION RECONSTRUCTION
DB Class for table PPR:
*-- Author: Yves Schutz (SUBATECH)
AliDBPPR()
~AliDBPPR()
void GetEntry(Option_t * opt)
Retrieves one single row from the table // opt = first : retrieves first entry
opt = last : retrieves last entry
opt = next : retrieves next to current entry
Inline Functions
AliDBPPR AliDBPPR(const AliDBPPR& obj)
const char* GetField(Int_t index) const
const TString* GetFields() const
const Int_t GetNfields() const
const Int_t GetRUN() const
const Int_t GetEVENT() const
const TDatime GetDATE() const
const TString GetSIMULATION() const
const TString GetDIGITIZATION() const
const TString GetRECONSTRUCTION() const
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
Copyright (c) 1998-1999, ALICE Experiment at CERN, All rights reserved. *
ROOT page - Class index - Top of the page
This page has been automatically generated. If you have any comments or suggestions about the page layout send a mail to ROOT support, or contact the developers with any questions or problems regarding ROOT.