{ cout << "Loading " << gSystem->Getenv("PWD") << "/rootlogon.C" << endl; cout << "Using ROOT version " << gROOT->GetVersion() << endl; gROOT->SetStyle("Plain"); gStyle->SetPalette(1); gSystem->Load("libTree.so"); if (gSystem->Getenv("TMPDIR")) gSystem->SetBuildDir(gSystem->Getenv("TMPDIR")); if (1) { delete gRandom; gRandom = new TRandom3(0); } // Include directories // gSystem->AddIncludePath("-I\"common\" "); // gROOT->LoadMacro("common/Utils.C+g"); }