/////////////////////////////////////////////////////////////////////////// // // Copyright 2010 // // This file is part of starlight. // // starlight is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // starlight is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with starlight. If not, see . // /////////////////////////////////////////////////////////////////////////// // // File and Version Information: // $Rev:: 44 $: revision of last commit // $Author:: bgrube $: author of last commit // $Date:: 2011-02-27 19:31:25 +0100 #$: date of last commit // // Description: // // // /////////////////////////////////////////////////////////////////////////// #ifndef INCOHERENTVMCROSSSECTION_H #define INCOHERENTVMCROSSSECTION_H #include "photonNucleusCrossSection.h" class incoherentVMCrossSection : public photonNucleusCrossSection { public: incoherentVMCrossSection(const beamBeamSystem& bbsystem); ~incoherentVMCrossSection(); void crossSectionCalculation(const double bwnormsave); private: double _Ep; double _narrowYmax; double _narrowYmin; int _narrowNumY; }; #endif // INCOHERENTVMCROSSSECTION_H