X-Git-Url: http://git.uio.no/git/?a=blobdiff_plain;ds=sidebyside;f=TOF%2FAliTOFhitT0.cxx;h=8fb4fc9769bac460d3b01ea4647965c60ce79eb7;hb=b17aded9adef04c890b039499b4831ea4f1a483e;hp=78d729a0a10959eeacec47204743b5b67c3c3475;hpb=58e32bd2a9a7a396e7154d0414eb39fdce5896fc;p=u%2Fmrichter%2FAliRoot.git diff --git a/TOF/AliTOFhitT0.cxx b/TOF/AliTOFhitT0.cxx index 78d729a0a10..8fb4fc9769b 100644 --- a/TOF/AliTOFhitT0.cxx +++ b/TOF/AliTOFhitT0.cxx @@ -54,38 +54,72 @@ ClassImp(AliTOFhitT0) //____________________________________________________________________________ -AliTOFhitT0::AliTOFhitT0(const AliTOFhitT0 & hit) + AliTOFhitT0::AliTOFhitT0(): + AliHit(), + fSector(-1), + fPlate(-1), + fStrip(-1), + fPadx(-1), + fPadz(-1), + fPx(0), + fPy(0), + fPz(0), + fPmom(0), + fTof(0), + fLenTof(0), + fDx(0), + fDy(0), + fDz(0), + fIncA(0), + fEdep(0) { +} +//____________________________________________________________________________ +AliTOFhitT0::AliTOFhitT0(const AliTOFhitT0 & hit): + AliHit(hit), + fSector(hit.fSector), + fPlate(hit.fPlate), + fStrip(hit.fStrip), + fPadx(hit.fPadx), + fPadz(hit.fPadz), + fPx(hit.fPx), + fPy(hit.fPy), + fPz(hit.fPz), + fPmom(hit.fPmom), + fTof(hit.fTof), + fLenTof(hit.fLenTof), + fDx(hit.fDx), + fDy(hit.fDy), + fDz(hit.fDz), + fIncA(hit.fIncA), + fEdep(hit.fEdep){ // // copy ctor for AliTOFhitT0 object // fTrack = hit.fTrack; - fX = hit.fX; - fY = hit.fY; - fZ = hit.fZ; - fSector = hit.fSector; - fPlate = hit.fPlate; - fStrip = hit.fStrip; - fPadx = hit.fPadx; - fPadz = hit.fPadz; - fPx = hit.fPx; - fPy = hit.fPy; - fPz = hit.fPz; - fPmom = hit.fPmom; - fTof = hit.fTof; - fLenTof = hit.fLenTof; - fDx = hit.fDx; - fDy = hit.fDy; - fDz = hit.fDz; - fIncA = hit.fIncA; - fEdep = hit.fEdep; } //______________________________________________________________________________ -AliTOFhitT0::AliTOFhitT0(Int_t shunt, Int_t track, Int_t *vol, - Float_t *hits) -:AliHit(shunt, track) +AliTOFhitT0::AliTOFhitT0(Int_t shunt, Int_t track, Int_t * const vol, + Float_t * const hits): + AliHit(shunt, track), + fSector(-1), + fPlate(-1), + fStrip(-1), + fPadx(-1), + fPadz(-1), + fPx(0), + fPy(0), + fPz(0), + fPmom(0), + fTof(0), + fLenTof(0), + fDx(0), + fDy(0), + fDz(0), + fIncA(0), + fEdep(0) { // // Constructor of hit object