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Commit | Line | Data |
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676fb573 | 1 | // $Id$ |
2 | // Category: event | |
3 | // | |
7005154f | 4 | // Author: I. Hrivnacova |
5 | // | |
6 | // Class AliGunParticle | |
7 | // -------------------- | |
676fb573 | 8 | // Data type class that stores properties of a gun particle. |
9 | // Used in AliParticleGun. | |
10 | ||
11 | #ifndef ALI_GUN_PARTICLE_H | |
12 | #define ALI_GUN_PARTICLE_H | |
13 | ||
14 | #include <G4ParticleMomentum.hh> | |
676fb573 | 15 | #include <G4ThreeVector.hh> |
16 | #include <globals.hh> | |
17 | ||
c97337f9 | 18 | class G4ParticleDefinition; |
19 | ||
676fb573 | 20 | class AliGunParticle |
21 | { | |
22 | public: | |
23 | AliGunParticle(); | |
7005154f | 24 | AliGunParticle(G4ParticleDefinition* particleDef, |
25 | G4ParticleMomentum momentum, | |
26 | G4ThreeVector position, | |
27 | G4double time, | |
28 | G4ThreeVector polarization ); | |
29 | AliGunParticle(G4ParticleDefinition* particleDef, | |
30 | G4ParticleMomentum momentumDir, | |
31 | G4double kinEnergy, | |
32 | G4ThreeVector position, | |
33 | G4double time, | |
34 | G4ThreeVector polarization ); | |
676fb573 | 35 | AliGunParticle(const AliGunParticle& right); |
36 | ~AliGunParticle(); | |
37 | ||
38 | // operators | |
39 | AliGunParticle& operator=(const AliGunParticle& right); | |
40 | G4int operator==(const AliGunParticle& right) const; | |
41 | G4int operator!=(const AliGunParticle& right) const; | |
42 | ||
43 | // methods | |
44 | void Print() const; | |
45 | ||
46 | // set methods | |
47 | void SetParticleDefinition(G4ParticleDefinition* particleDef); | |
48 | void SetMomentum(G4ParticleMomentum momentum); | |
49 | void SetPosition(G4ThreeVector position); | |
50 | void SetTime(G4double time); | |
51 | void SetPolarization(G4ThreeVector polarization); | |
52 | void SetMomentumDirection(G4ParticleMomentum momentumDir); | |
53 | void SetKineticEnergy(G4double kinEnergy); | |
54 | ||
55 | // get methods | |
56 | G4ParticleDefinition* GetParticleDefinition() const; | |
57 | G4ParticleMomentum GetMomentum() const; | |
58 | G4ThreeVector GetPosition() const; | |
59 | G4double GetTime() const; | |
60 | G4ThreeVector GetPolarization() const; | |
61 | G4ParticleMomentum GetMomentumDirection() const; | |
62 | G4double GetKineticEnergy() const; | |
63 | ||
64 | private: | |
65 | // data members | |
66 | G4ParticleDefinition* fParticleDefinition; //G4ParticleDefinition | |
67 | G4ParticleMomentum fParticleMomentum; //G4ParticleMomentum | |
68 | G4ThreeVector fPosition; //position | |
69 | G4double fTime; //time | |
70 | G4ThreeVector fPolarization; //polarization | |
71 | }; | |
72 | ||
73 | // inline methods | |
74 | ||
75 | inline void AliGunParticle::SetParticleDefinition(G4ParticleDefinition* particleDef) | |
76 | { fParticleDefinition = particleDef; } | |
77 | ||
78 | inline void AliGunParticle::SetMomentum(G4ParticleMomentum momentum) | |
79 | { fParticleMomentum = momentum; } | |
80 | ||
81 | inline void AliGunParticle::SetPosition(G4ThreeVector position) | |
82 | { fPosition = position; } | |
83 | ||
84 | inline void AliGunParticle::SetTime(G4double time) | |
85 | { fTime = time; } | |
86 | ||
87 | inline void AliGunParticle::SetPolarization(G4ThreeVector polarization) | |
88 | { fPolarization = polarization; } | |
89 | ||
90 | inline void AliGunParticle::SetMomentumDirection(G4ParticleMomentum momentumDir) | |
91 | { fParticleMomentum = fParticleMomentum.mag()*momentumDir.unit(); } | |
92 | ||
93 | inline G4ParticleDefinition* AliGunParticle::GetParticleDefinition() const | |
94 | { return fParticleDefinition; } | |
95 | ||
96 | inline G4ParticleMomentum AliGunParticle::GetMomentum() const | |
97 | { return fParticleMomentum; } | |
98 | ||
99 | inline G4ThreeVector AliGunParticle::GetPosition() const | |
100 | { return fPosition; } | |
101 | ||
102 | inline G4double AliGunParticle::GetTime() const | |
103 | { return fTime; } | |
104 | ||
105 | inline G4ThreeVector AliGunParticle::GetPolarization() const | |
106 | { return fPolarization; } | |
107 | ||
108 | inline G4ParticleMomentum AliGunParticle::GetMomentumDirection() const | |
109 | { return fParticleMomentum.unit(); } | |
110 | ||
111 | #endif //ALI_GUN_PARTICLE_H | |
112 | ||
113 |