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dcb55984 | 1 | // $Header$ |
2 | ||
3 | #include "TPCSector3DGL.h" | |
4 | #include <Alieve/TPCSector3D.h> | |
5 | ||
6 | #include <Reve/BoxSetGL.h> | |
7 | ||
8 | #include <TGLDrawFlags.h> | |
9 | ||
10 | #ifdef WIN32 | |
11 | #include "Windows4root.h" | |
12 | #endif | |
13 | #include <GL/gl.h> | |
14 | #include <GL/glu.h> | |
15 | ||
16 | using namespace Reve; | |
17 | using namespace Alieve; | |
18 | ||
19 | //______________________________________________________________________ | |
20 | // TPCSector3DGL | |
21 | // | |
22 | ||
23 | ClassImp(TPCSector3DGL) | |
24 | ||
265ecb21 | 25 | TPCSector3DGL::TPCSector3DGL() : |
26 | TGLObject(), | |
27 | fSector(0), fBoxRnr(0), | |
28 | fRTS(0) | |
dcb55984 | 29 | { |
30 | // fCached = false; // Disable display list. | |
31 | } | |
32 | ||
33 | TPCSector3DGL::~TPCSector3DGL() | |
34 | { | |
35 | delete fBoxRnr; | |
36 | } | |
37 | ||
38 | /**************************************************************************/ | |
39 | ||
40 | Bool_t TPCSector3DGL::SetModel(TObject* obj) | |
41 | { | |
42 | #if ROOT_VERSION_CODE <= ROOT_VERSION(5,11,2) | |
43 | if(set_model(obj, "Alieve::TPCSector3D")) { | |
426530cc | 44 | #elif ROOT_VERSION_CODE <= ROOT_VERSION(5,13,0) |
dcb55984 | 45 | if(SetModelCheckClass(obj, "Alieve::TPCSector3D")) { |
426530cc | 46 | #else |
47 | if(SetModelCheckClass(obj, Alieve::TPCSector3D::Class())) { | |
dcb55984 | 48 | #endif |
49 | fSector = (TPCSector3D*) fExternalObj; | |
50 | if(fBoxRnr == 0) { | |
51 | fBoxRnr = new BoxSetGL; | |
52 | fBoxRnr->SetModel(&fSector->fBoxSet); | |
53 | } | |
54 | return kTRUE; | |
55 | } | |
56 | return kFALSE; | |
57 | } | |
58 | ||
59 | void TPCSector3DGL::SetBBox() | |
60 | { | |
61 | #if ROOT_VERSION_CODE <= ROOT_VERSION(5,11,2) | |
62 | set_axis_aligned_bbox(((TPCSector3D*)fExternalObj)->AssertBBox()); | |
63 | #else | |
64 | SetAxisAlignedBBox(((TPCSector3D*)fExternalObj)->AssertBBox()); | |
65 | #endif | |
66 | } | |
67 | ||
68 | /**************************************************************************/ | |
69 | ||
70 | void TPCSector3DGL::DirectDraw(const TGLDrawFlags & flags) const | |
71 | { | |
72 | // printf("TPCSector3DGL::DirectDraw Style %d, LOD %d\n", flags.Style(), flags.LOD()); | |
73 | ||
7b7bcadc | 74 | if(fRTS < fSector->fRTS) { |
75 | fSector->UpdateBoxes(); | |
76 | fRTS = fSector->fRTS; | |
77 | } | |
78 | ||
79 | Bool_t hasData = (fSector->GetSectorData() != 0); | |
80 | ||
81 | if(hasData) | |
f80216f6 | 82 | fBoxRnr->Render(flags); |
dcb55984 | 83 | |
6a3de3d4 | 84 | glPushAttrib(GL_CURRENT_BIT | GL_POINT_BIT | GL_ENABLE_BIT); |
85 | glDisable(GL_LIGHTING); | |
86 | UChar_t col[4]; | |
9a7ad6a0 | 87 | |
7b7bcadc | 88 | if(hasData && fSector->fPointSetOn) { |
9a7ad6a0 | 89 | glEnable(GL_BLEND); |
90 | glEnable(GL_POINT_SMOOTH); | |
6a3de3d4 | 91 | glPointSize(fSector->fPointSize); |
9a7ad6a0 | 92 | |
93 | glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); | |
94 | glEnableClientState(GL_VERTEX_ARRAY); | |
95 | ||
96 | const Reve::PointSetArray& psa = fSector->fPointSetArray; | |
97 | for(Int_t b=0; b<psa.GetNBins(); ++b) { | |
98 | Reve::PointSet* ps = psa.GetBin(b); | |
7b7bcadc | 99 | if(ps->Size() > 0) { |
100 | ColorFromIdx(ps->GetMarkerColor(), col); | |
101 | glColor4ubv(col); | |
9a7ad6a0 | 102 | |
f80216f6 | 103 | glVertexPointer(3, GL_FLOAT, 0, ps->GetP()); |
7b7bcadc | 104 | glDrawArrays(GL_POINTS, 0, ps->Size()); |
f80216f6 | 105 | } |
9a7ad6a0 | 106 | } |
107 | ||
108 | glPopClientAttrib(); | |
9a7ad6a0 | 109 | } |
110 | ||
dcb55984 | 111 | if(fSector->fRnrFrame) { |
dcb55984 | 112 | ColorFromIdx(fSector->fFrameColor, col); |
113 | glColor4ubv(col); | |
114 | ||
115 | if(fSector->fRnrInn) | |
91cb2b7c | 116 | DrawSegmentFrame(TPCSectorData::GetInnSeg(), 0, 2); |
dcb55984 | 117 | if(fSector->fRnrOut1) |
91cb2b7c | 118 | DrawSegmentFrame(TPCSectorData::GetOut1Seg(), 2, 1); |
dcb55984 | 119 | if(fSector->fRnrOut2) |
91cb2b7c | 120 | DrawSegmentFrame(TPCSectorData::GetOut2Seg(), 2, 2); |
dcb55984 | 121 | } |
6a3de3d4 | 122 | |
123 | glPopAttrib(); | |
dcb55984 | 124 | } |
125 | ||
91cb2b7c | 126 | void TPCSector3DGL::DrawSegmentFrame(const TPCSectorData::SegmentInfo& s, |
127 | Int_t botExtraPads, Int_t topExtraPads) const | |
dcb55984 | 128 | { |
129 | Float_t xl, xh, yl, yh, zl, zh; | |
91cb2b7c | 130 | xl = 0.5*s.GetPadWidth()*(TPCSectorData::GetNPadsInRow(s.GetFirstRow()) + botExtraPads); |
131 | xh = 0.5*s.GetPadWidth()*(TPCSectorData::GetNPadsInRow(s.GetLastRow()) + topExtraPads); | |
dcb55984 | 132 | yl = s.GetRLow(); |
133 | yh = yl + s.GetNRows()*s.GetPadHeight(); | |
6a3de3d4 | 134 | zl = 0; |
135 | zh = TPCSectorData::GetZLength(); | |
dcb55984 | 136 | |
137 | glBegin(GL_LINE_LOOP); | |
138 | glVertex3f( xl, yl, zl); glVertex3f( xh, yh, zl); | |
139 | glVertex3f(-xh, yh, zl); glVertex3f(-xl, yl, zl); | |
140 | glEnd(); | |
141 | glBegin(GL_LINE_LOOP); | |
142 | glVertex3f( xl, yl, zh); glVertex3f( xh, yh, zh); | |
143 | glVertex3f(-xh, yh, zh); glVertex3f(-xl, yl, zh); | |
144 | glEnd(); | |
145 | glBegin(GL_LINES); | |
146 | glVertex3f( xl, yl, zl); glVertex3f( xl, yl, zh); | |
147 | glVertex3f( xh, yh, zl); glVertex3f( xh, yh, zh); | |
148 | glVertex3f(-xh, yh, zl); glVertex3f(-xh, yh, zh); | |
149 | glVertex3f(-xl, yl, zl); glVertex3f(-xl, yl, zh); | |
150 | glEnd(); | |
151 | } |