1 #pragma link off all functions;
2 #pragma link off all globals;
3 #pragma link off all classes;
5 #pragma link C++ namespace Reve;
6 #pragma link C++ global gReve; // In RGTopFrame ... should move.
8 //================================
10 //================================
13 #pragma link C++ function Reve::SetupEnvironment;
15 #pragma link C++ function Reve::CheckMacro;
16 #pragma link C++ function Reve::AssertMacro;
17 #pragma link C++ function Reve::Macro;
18 #pragma link C++ function Reve::LoadMacro;
20 #pragma link C++ function Reve::PushPad;
21 #pragma link C++ function Reve::PopPad;
22 #pragma link C++ class Reve::Exc_t+;
23 #pragma link C++ class Reve::PadHolder+;
24 #pragma link C++ class Reve::GeoManagerHolder+;
25 #pragma link C++ class Reve::ReferenceCount+;
27 #pragma link C++ function Reve::ColorFromIdx;
28 #pragma link C++ class Reve::RGBAPalette;
31 #pragma link C++ class Reve::Vector+;
32 #pragma link C++ class Reve::PathMark+;
33 #pragma link C++ class Reve::MCTrack+;
34 #pragma link C++ class Reve::MCTrackRef+;
35 #pragma link C++ class Reve::Hit+;
36 #pragma link C++ class Reve::Cluster+;
37 #pragma link C++ class Reve::RecTrack+;
38 #pragma link C++ class Reve::RecKink+;
39 #pragma link C++ class Reve::RecV0+;
40 #pragma link C++ class Reve::GenInfo+;
43 #pragma link C++ class Reve::ZTrans-;
45 // EventBase, VSDEvent, VSD
46 #pragma link C++ class Reve::EventBase+;
47 #pragma link C++ class Reve::EvTree+;
48 #pragma link C++ class Reve::VSDEvent+;
49 #pragma link C++ class Reve::VSDTree+;
50 #pragma link C++ class Reve::VSD+;
53 #pragma link C++ class TSelectorToEventList+;
54 #pragma link C++ class TTreeQuery+;
55 #pragma link C++ class TPointSelectorConsumer+;
56 #pragma link C++ class TPointSelector+;
59 #pragma link C++ class Reve::RenderElement+;
60 #pragma link C++ class Reve::RenderElement::ListTreeInfo+;
61 #pragma link C++ class Reve::RenderElementObjPtr+;
62 #pragma link C++ class Reve::RenderElementListBase+;
63 #pragma link C++ class Reve::RenderElementList+;
66 #pragma link C++ class Reve::Pad+;
69 #pragma link C++ class Reve::VSDSelector+;
72 #pragma link C++ class Reve::RGBrowser+;
75 #pragma link C++ class Reve::RGEditor+;
78 #pragma link C++ class Reve::RMacro+;
81 #pragma link C++ class Reve::RGTopFrame+;
84 #pragma link C++ class Reve::RGValuatorBase+;
85 #pragma link C++ class Reve::RGValuator+;
86 #pragma link C++ class Reve::RGDoubleValuator+;
87 #pragma link C++ class Reve::RGTriVecValuator+;
89 //================================
91 //================================
94 #pragma link C++ class Reve::Track+;
95 #pragma link C++ class Reve::TrackList+;
96 #pragma link C++ class Reve::TrackRnrStyle+;
99 #pragma link C++ class Reve::PointSet+;
100 #pragma link C++ class Reve::PointSetArray+;
103 #pragma link C++ class Reve::Quad+;
104 #pragma link C++ class Reve::OldQuadSet+;
105 #pragma link C++ class Reve::QuadSet+;
108 #pragma link C++ class Reve::Box+;
109 #pragma link C++ class Reve::BoxSet+;
112 #pragma link C++ class Reve::GeoNodeRnrEl+;
113 #pragma link C++ class Reve::GeoTopNodeRnrEl+;
116 #pragma link C++ class Reve::TriangleSet;
118 //================================
120 //================================
122 #pragma link C++ class Reve::ZTransSubEditor+;
123 #pragma link C++ class Reve::ZTransEditor+;
125 #pragma link C++ class Reve::RenderElementEditor+;
126 #pragma link C++ class Reve::TrackListEditor+;
127 #pragma link C++ class Reve::GeoNodeRnrElEditor+;
128 #pragma link C++ class Reve::GeoTopNodeRnrElEditor+;
130 #pragma link C++ class Reve::PointSetArrayEditor+;
132 #pragma link C++ class Reve::TriangleSetEditor;
134 //================================
136 //================================
139 #pragma link C++ class Reve::OldQuadSetGL+;
140 #pragma link C++ class Reve::BoxSetGL+;
141 #pragma link C++ class Reve::TriangleSetGL;