1 #pragma link off all functions;
2 #pragma link off all globals;
3 #pragma link off all classes;
5 #pragma link C++ namespace Reve;
6 #pragma link C++ global gReve; // In RGTopFrame ... should move.
8 //================================
10 //================================
13 #pragma link C++ function Reve::ColorFromIdx;
14 #pragma link C++ function Reve::SetupEnvironment;
15 #pragma link C++ function Reve::AssertMacro;
16 #pragma link C++ function Reve::Macro;
17 #pragma link C++ function Reve::LoadMacro;
18 #pragma link C++ function Reve::PushPad;
19 #pragma link C++ function Reve::PopPad;
20 #pragma link C++ class Reve::Exc_t+;
21 #pragma link C++ class Reve::PadHolder+;
22 #pragma link C++ class Reve::GeoManagerHolder+;
23 #pragma link C++ class Reve::ReferenceCount+;
26 #pragma link C++ class Reve::Vector+;
27 #pragma link C++ class Reve::PathMark+;
28 #pragma link C++ class Reve::MCTrack+;
29 #pragma link C++ class Reve::MCTrackRef+;
30 #pragma link C++ class Reve::Hit+;
31 #pragma link C++ class Reve::Cluster+;
32 #pragma link C++ class Reve::RecTrack+;
33 #pragma link C++ class Reve::RecKink+;
34 #pragma link C++ class Reve::RecV0+;
35 #pragma link C++ class Reve::GenInfo+;
38 #pragma link C++ class Reve::EvTree+;
39 #pragma link C++ class Reve::Event+;
40 #pragma link C++ class Reve::VSDTree+;
41 #pragma link C++ class Reve::VSD+;
44 #pragma link C++ class TSelectorToEventList+;
45 #pragma link C++ class TTreeQuery+;
48 #pragma link C++ class Reve::RenderElement+;
49 #pragma link C++ class Reve::RenderElement::ListTreeInfo+;
50 #pragma link C++ class Reve::RenderElementListBase+;
51 #pragma link C++ class Reve::RenderElementList+;
54 #pragma link C++ class Reve::Pad+;
57 #pragma link C++ class Reve::VSDSelector+;
60 #pragma link C++ class Reve::ReveValuator+;
61 #pragma link C++ class Reve::ReveColorSelect+;
62 #pragma link C++ class Reve::RGBrowser+;
65 #pragma link C++ class Reve::RGEditor+;
68 #pragma link C++ class Reve::RGTopFrame+;
70 //================================
72 //================================
75 #pragma link C++ class Reve::Track+;
76 #pragma link C++ class Reve::TrackList+;
77 #pragma link C++ class Reve::TrackRnrStyle+;
80 #pragma link C++ class Reve::PointSet+;
81 #pragma link C++ class Reve::PointSetArray+;
84 #pragma link C++ class Reve::Quad+;
85 #pragma link C++ class Reve::QuadSet+;
88 #pragma link C++ class Reve::Box+;
89 #pragma link C++ class Reve::BoxSet+;
92 #pragma link C++ class Reve::GeoNodeRnrEl+;
93 #pragma link C++ class Reve::GeoTopNodeRnrEl+;
95 //================================
97 //================================
99 #pragma link C++ class Reve::RenderElementEditor+;
100 #pragma link C++ class Reve::TrackListEditor+;
101 #pragma link C++ class Reve::GeoNodeRnrElEditor+;
102 #pragma link C++ class Reve::GeoTopNodeRnrElEditor+;
104 #pragma link C++ class Reve::PointSetArrayEditor+;
106 //================================
108 //================================
111 #pragma link C++ class Reve::QuadSetGL+;
112 #pragma link C++ class Reve::BoxSetGL+;