3 Reve::StraightLineSet* reve_lineset_test(Int_t nlines = 40, Int_t nmarkers = 4)
5 Reve::StraightLineSet* ls = new Reve::StraightLineSet();
10 for(Int_t i = 0; i<nlines; i++)
12 ls->AddLine( r.Uniform(-s,s), r.Uniform(-s,s), r.Uniform(-s,s),
13 r.Uniform(-s,s), r.Uniform(-s,s), r.Uniform(-s,s));
14 // add random number of markers
15 Int_t nm = Int_t(nmarkers* r.Rndm());
16 for(Int_t m = 0; m < nm; m++) {
17 ls->AddMarker(i, r.Rndm());
21 gReve->AddRenderElement(ls);