3 # this library contains the selectors, which are loaded on the fly when one uses a given selector
4 # thus this library is never used, it just exists for the build system to check if everything compiles
6 HDRS = dNdEta/AlidNdEtaCorrectionSelector.h \
7 dNdEta/AlidNdEtaAnalysisMCSelector.h \
8 dNdEta/AlidNdEtaAnalysisESDSelector.h \
9 dNdEta/AlidNdEtaVertexRecEffSelector.h
11 SRCS = $(HDRS:.h=.cxx)
13 DHDR= PWG0selectorsLinkDef.h