// $Header$ #ifndef ALIEVE_CLASS_H #define ALIEVE_CLASS_H #include class TGCheckButton; class TGNumberEntry; class TGColorSelect; namespace Alieve { class STEM; class CLASS : public TGedFrame { private: CLASS(const CLASS&); // Not implemented CLASS& operator=(const CLASS&); // Not implemented protected: STEM* fM; // fModel dynamic-casted to CLASS // Declare widgets // TGSomeWidget* fXYZZ; public: CLASS(const TGWindow* p=0, Int_t width=170, Int_t height=30, UInt_t options = kChildFrame, Pixel_t back=GetDefaultFrameBackground()); virtual ~CLASS(); virtual void SetModel(TObject* obj); // Declare callback/slot methods // void DoXYZZ(); ClassDef(CLASS, 0); // Editor for STEM }; // endclass CLASS } #endif