#pragma link off all functions; #pragma link off all globals; #pragma link off all classes; #pragma link C++ namespace Alieve; //================================ // base/ //================================ // Event #pragma link C++ class Alieve::Event+; #pragma link C++ global Alieve::gEvent; #pragma link C++ class Alieve::VSDCreator+; // ITS #pragma link C++ class Alieve::ITSDigitsInfo+; #pragma link C++ class Alieve::ITSModule+; // MUON #pragma link C++ class Alieve::MUONDigitsInfo+; #pragma link C++ class Alieve::MUONModule+; // TPC #pragma link C++ class Alieve::TPCData+; #pragma link C++ class Alieve::TPCSectorData+; #pragma link C++ class Alieve::TPCSectorData::PadData; #pragma link C++ class Alieve::TPCSectorData::PadIterator; #pragma link C++ class Alieve::TPCSectorData::RowIterator; #pragma link C++ class Alieve::TPCSectorData::SegmentInfo; #pragma link C++ class Alieve::TPCSectorData::PadRowHack; #pragma link C++ class Alieve::TPCSectorViz+; #pragma link C++ class Alieve::TPCSectorVizEditor+; #pragma link C++ class Alieve::TPCSector2D+; #pragma link C++ class Alieve::TPCSector2DEditor+; #pragma link C++ class Alieve::TPCSector2DGL+; #pragma link C++ class Alieve::TPCSector3D+; #pragma link C++ class Alieve::TPCSector3DEditor+; #pragma link C++ class Alieve::TPCSector3DGL+; #pragma link C++ class Alieve::TPCLoader+; #pragma link C++ class Alieve::TPCLoaderEditor+;