// $Header$ #ifndef REVE_Pad_H #define REVE_Pad_H #include #include namespace Reve { class Pad : public TPad { public: Pad(); Pad(const char* name, const char* title, Double_t xlow, Double_t ylow, Double_t xup, Double_t yup, Color_t color = -1, Short_t bordersize = -1, Short_t bordermode = -2); virtual ~Pad() {} ClassDef(Pad, 1); // Wrapper for TPad }; } #endif