// $Header$ #ifndef REVE_RGEditor_H #define REVE_RGEditor_H #include namespace Reve { class RGEditor : public TGedEditor { protected: public: RGEditor(TCanvas* canvas=0); virtual ~RGEditor() {} void DisplayObject(TObject* obj); TGCanvas * GetCan() const {return fCan;} ClassDef(RGEditor, 1); }; // endclass RGEditor } #endif