// Demonstrates usage of TEveJetCone class. // Author: Jochen Thaeder void cone_test() { using namespace TMath; TRandom r(0); // -- Set Constants Int_t nCones = 10; Int_t nTracks = 200; Float_t coneRadius = 0.4; Float_t length = 300.; // -- Define palette gStyle->SetPalette(1, 0); TEveRGBAPalette* pal = new TEveRGBAPalette(0, 500); // ----------------------------------------------------------------------------------- // -- Line sets // ----------------------------------------------------------------------------------- // -- Define cone center TEveStraightLineSet* axis = new TEveStraightLineSet("Cone Axis"); axis->SetLineColor(kGreen); axis->SetLineWidth(2); TEveStraightLineSet* tracksXYZ = new TEveStraightLineSet("StraightLinesXYZ"); tracksXYZ->SetLineColor(kRed); tracksXYZ->SetLineWidth(2); TEveStraightLineSet* tracksEtaPhi = new TEveStraightLineSet("StraightLinesEtaPhi"); tracksEtaPhi->SetLineColor(kYellow); tracksEtaPhi->SetLineWidth(2); TEveStraightLineSet* tracksSeedEtaPhi = new TEveStraightLineSet("StraightLinesEtaPhiSeed"); tracksSeedEtaPhi->SetLineColor(kBlue); tracksSeedEtaPhi->SetLineWidth(2); // ----------------------------------------------------------------------------------- // -- Draw track distribution in XYZ ( in TPC Volume ) ( +/-250, +/-250, +/-250 ) // ----------------------------------------------------------------------------------- for ( Int_t track=0; track < nTracks ; track++ ) { Float_t trackX = r.Uniform(-250.0, 250.0); Float_t trackY = r.Uniform(-250.0, 250.0); Float_t trackZ = r.Uniform(-250.0, 250.0); Float_t trackR = (Float_t) Sqrt ( trackX*trackX + trackY*trackY + trackZ*trackZ ); /* Float_t trackEta = 0.5 * (Float_t) Log( (Double_t)(( trackR+trackZ )/( trackR-trackZ )) ); Float_t trackPhi = (Float_t) ATan2( (Double_t) trackY, (Double_t) trackX ); if ( trackPhi < 0. ) trackPhi += (Float_t) TwoPi(); */ TEveVector trackDir(trackX/trackR, trackY/trackR ,trackZ/trackR); TEveVector trackEnd = trackDir * length; tracksXYZ->AddLine(0., 0., 0., trackEnd.fX, trackEnd.fY, trackEnd.fZ ); } // ----------------------------------------------------------------------------------- // -- Draw track distribution in eta phi ( in TPC Volume ) ( +/-0.9, {0, 2Pi} ) // ----------------------------------------------------------------------------------- for ( Int_t track=0; track < nTracks ; track++ ) { Float_t trackEta = r.Uniform(-0.9, 0.9); Float_t trackPhi = r.Uniform(0.0, TwoPi()); TEveVector trackDir( GetTEveVector(trackEta, trackPhi) ); TEveVector trackEnd = trackDir * length; if ( trackEta > coneRadius || trackEta < -coneRadius ) tracksEtaPhi->AddLine(0., 0., 0., trackEnd.fX, trackEnd.fY, trackEnd.fZ ); else tracksSeedEtaPhi->AddLine(0., 0., 0., trackEnd.fX, trackEnd.fY, trackEnd.fZ ); } // ----------------------------------------------------------------------------------- // -- Draw cones // ----------------------------------------------------------------------------------- for ( Int_t iter = 0; iter < nCones; ++iter ) { // -- Get Random ( eta ,phi ) Float_t coneEta = r.Uniform(-0.9, 0.9); Float_t conePhi = r.Uniform(0.0, TwoPi() ); // -- Primary vertx as origin TEveVector coneOrigin(0.0,0.0,0.0); // -- Get Cone Axis - axis line 10% longer than cone height TEveVector coneAxis ( GetTEveVector( coneEta, conePhi) ); coneAxis *= length * 1.1; axis->AddLine( 0., 0., 0., coneAxis.fX, coneAxis.fY, coneAxis.fZ ); // -- Draw jet cone TEveJetCone* jetCone = new TEveJetCone("JetCone"); jetCone->SetCylinder( 250., 250. ); if ( (jetCone->AddCone( coneEta, conePhi, coneRadius ) ) != -1) gEve->AddElement( jetCone ); } // ----------------------------------------------------------------------------------- // -- Add cone axis gEve->AddElement(axis); // -- Add lines // gEve->AddElement(tracksXYZ); gEve->AddElement(tracksSeedEtaPhi); gEve->AddElement(tracksEtaPhi); // -- Load TPC geometry geomGentleTPC(); gEve->Redraw3D(kTRUE); return; } // ################################################################################ // ################################################################################ // ################################################################################ TEveVector GetTEveVector( Float_t& eta, Float_t& phi ) { TEveVector vec( (Float_t) Cos ( (Double_t) phi)/ CosH( (Double_t) eta ), (Float_t) Sin ( (Double_t) phi)/ CosH( (Double_t) eta ), (Float_t) TanH( (Double_t) eta ) ); return vec; } // ################################################################################ void geomGentleTPC() { TFile f("$ALICE_ROOT/EVE/alice-data/gentle_geo.root"); TEveGeoShapeExtract* gse = (TEveGeoShapeExtract*) f.Get("Gentle"); TEveGeoShape* gsre = TEveGeoShape::ImportShapeExtract(gse, 0); gEve->AddGlobalElement(gsre); f.Close(); TEveElement* elTRD = gsre->FindChild("TRD+TOF"); elTRD->SetRnrState(kFALSE); TEveElement* elPHOS = gsre->FindChild("PHOS"); elPHOS->SetRnrState(kFALSE); TEveElement* elHMPID = gsre->FindChild("HMPID"); elHMPID->SetRnrState(kFALSE); }