#ifndef ALIHBTPOSITIONRANDOMIZER_H #define ALIHBTPOSITIONRANDOMIZER_H //___________________________________________________ //////////////////////////////////////////////////////////////////////////////// // // class AliHBTPositionRandomizer // // These class randomizes particle vertex positions // Piotr.Skowronski@cern.ch // //////////////////////////////////////////////////////////////////////////////// #include "AliHBTReader.h" class AliHBTRndm; class AliHBTEvent; class AliHBTRun; class AliHBTParticle; class TH1I; class AliHBTPositionRandomizer: public AliHBTReader { public: enum EModelTypes{kGausBall,kCylinder,kCylinderSurf}; AliHBTPositionRandomizer(); AliHBTPositionRandomizer(AliHBTReader* reader); AliHBTPositionRandomizer(const AliHBTPositionRandomizer& in); virtual ~AliHBTPositionRandomizer(); const AliHBTPositionRandomizer& operator=(const AliHBTPositionRandomizer& in); Int_t Next(){return (fReader)?fReader->Next():1;} void Rewind(){if(fReader) fReader->Rewind();} Bool_t ReadsTracks() const {return (fReader)?fReader->ReadsTracks():kFALSE;} Bool_t ReadsParticles() const {return (fReader)?fReader->ReadsParticles():kFALSE;} Int_t Read(AliHBTRun* particles, AliHBTRun *tracks); AliHBTEvent* GetParticleEvent() ; AliHBTEvent* GetTrackEvent() ; AliHBTEvent* GetParticleEvent(Int_t n); AliHBTEvent* GetTrackEvent(Int_t n){return (fReader)?fReader->GetTrackEvent(n):0x0;} Int_t GetNumberOfPartEvents(){return (fReader)?fReader->GetNumberOfPartEvents():0;} Int_t GetNumberOfTrackEvents(){return (fReader)?fReader->GetNumberOfTrackEvents():0;} virtual TH1I* GetTrackCounter() const {return (fReader)?fReader->GetTrackCounter():0x0;} virtual void WriteTrackCounter() const {if(fReader) fReader->WriteTrackCounter();} void Randomize(AliHBTEvent* event) const; void Randomize(AliHBTRun* run) const; void SetEventVertex(Double_t x, Double_t y,Double_t z); void SetGaussianBall(Double_t r); void SetGaussianBall(Double_t rx, Double_t ry, Double_t rz); void SetCyllinderSurface(Double_t r, Double_t l); protected: void Randomize(Double_t& x,Double_t& y,Double_t&z, AliHBTParticle*p); Int_t ReadNext(){return (fReader)?fReader->Next():1;} private: AliHBTReader* fReader; // Pointer to reader AliHBTRndm* fRandomizer; // Pointer to class that performs randomization according to some model Int_t fModel; //Defines what model is used Bool_t fAddToExistingPos; //Determines if randomized position should be added to previous one, or overwrite old one Bool_t fOnlyParticlesFromVertex; //Determines if randomization should be performed for particles from vertex Double_t fVX; //vertex position Double_t fVY; //vertex position Double_t fVZ; //vertex position ClassDef(AliHBTPositionRandomizer,1) }; class AliHBTRndm: public TObject { public: AliHBTRndm(){} virtual ~AliHBTRndm(){} virtual void Randomize(Double_t& x,Double_t& y,Double_t&z, AliHBTParticle*p) const = 0; ClassDef(AliHBTRndm,1) }; class AliHBTRndmGaussBall: public AliHBTRndm { public: AliHBTRndmGaussBall(); AliHBTRndmGaussBall(Float_t r); AliHBTRndmGaussBall(Float_t rx, Float_t ry, Float_t rz); virtual ~AliHBTRndmGaussBall(){} void Randomize(Double_t& x,Double_t& y,Double_t&z, AliHBTParticle*/*particle*/) const; private: Float_t fRx; //Dispertion in x Float_t fRy; //Dispertion in y Float_t fRz; //Dispertion in z ClassDef(AliHBTRndmGaussBall,1) }; class AliHBTRndmCyllSurf: public AliHBTRndm { public: AliHBTRndmCyllSurf():fR(0.0){} AliHBTRndmCyllSurf(Float_t r, Float_t l):fR(r),fL(l){} virtual ~AliHBTRndmCyllSurf(){} void Randomize(Double_t& x,Double_t& y,Double_t&z, AliHBTParticle* particle) const; private: Float_t fR; //Redius of cylinder Float_t fL; //Length of cylinder ClassDef(AliHBTRndmCyllSurf,1) }; #endif