* $Id$ C********************************************************************* FUNCTION RLU_HIJING(IDUM) C...Purpose: to generate random numbers uniformly distributed between C...0 and 1, excluding the endpoints. #include "ludatr_hijing.inc" EQUIVALENCE (MRLU1,MRLU(1)),(MRLU2,MRLU(2)),(MRLU3,MRLU(3)), &(MRLU4,MRLU(4)),(MRLU5,MRLU(5)),(MRLU6,MRLU(6)), &(RRLU98,RRLU(98)),(RRLU99,RRLU(99)),(RRLU00,RRLU(100)) C...Initialize generation from given seed. IF(MRLU2.EQ.0) THEN IJ=MOD(MRLU1/30082,31329) KL=MOD(MRLU1,30082) I=MOD(IJ/177,177)+2 J=MOD(IJ,177)+2 K=MOD(KL/169,178)+1 L=MOD(KL,169) DO 110 II=1,97 S=0. T=0.5 DO 100 JJ=1,24 M=MOD(MOD(I*J,179)*K,179) I=J J=K K=M L=MOD(53*L+1,169) IF(MOD(L*M,64).GE.32) S=S+T 100 T=0.5*T 110 RRLU(II)=S TWOM24=1. DO 120 I24=1,24 120 TWOM24=0.5*TWOM24 RRLU98=362436.*TWOM24 RRLU99=7654321.*TWOM24 RRLU00=16777213.*TWOM24 MRLU2=1 MRLU3=0 MRLU4=97 MRLU5=33 ENDIF C...Generate next random number. 130 RUNI=RRLU(MRLU4)-RRLU(MRLU5) IF(RUNI.LT.0.) RUNI=RUNI+1. RRLU(MRLU4)=RUNI MRLU4=MRLU4-1 IF(MRLU4.EQ.0) MRLU4=97 MRLU5=MRLU5-1 IF(MRLU5.EQ.0) MRLU5=97 RRLU98=RRLU98-RRLU99 IF(RRLU98.LT.0.) RRLU98=RRLU98+RRLU00 RUNI=RUNI-RRLU98 IF(RUNI.LT.0.) RUNI=RUNI+1. IF(RUNI.LE.0.OR.RUNI.GE.1.) GOTO 130 C...Update counters. Random number to output. MRLU3=MRLU3+1 IF(MRLU3.EQ.1000000000) THEN MRLU2=MRLU2+1 MRLU3=0 ENDIF RLU_HIJING=RUNI RETURN END