#ifndef ALIJETEVENTPARTICLES_H #define ALIJETEVENTPARTICLES_H /* $Id$ */ /////////////////////////////////////////////////////////////////// // // class AliJetEventParticles // // loizides@ikf.uni-frankfurt.de // /////////////////////////////////////////////////////////////////// #include //#include #include class TParticle; class TClonesArray; class AliJetParticle; class AliJetEventParticles: public TObject { public: AliJetEventParticles(Int_t size=1000); AliJetEventParticles(const AliJetEventParticles& source); virtual ~AliJetEventParticles(); void SetVertex(Float_t v[3]){fVertexX=v[0];fVertexY=v[1];fVertexZ=v[2];} void SetVertex(Float_t v1,Float_t v2, Float_t v3){fVertexX=v1;fVertexY=v2;fVertexZ=v3;} void SetHeader(TString& s){fHeader=s;} void Reset(Int_t size=-1); //deletes all entries //adds particle to the event void AddParticle(AliJetParticle* p); void AddParticle(const AliJetParticle* p); void AddParticle(const TParticle* part,Int_t idx=-1, Int_t l=0); void AddParticle(Float_t px, Float_t py, Float_t pz, Float_t etot, Int_t idx=-1, Int_t l=0); void AddParticle(Float_t px, Float_t py, Float_t pz, Float_t etot, Int_t idx, Int_t l, Float_t pt, Float_t phi, Float_t eta); const AliJetParticle* GetParticle(Int_t n) //gets particle without boundary check {return (const AliJetParticle*)fParticles->At(n);} const AliJetParticle* GetParticleSafely(Int_t n); Int_t GetNParticles() const {return fNParticles;} const TClonesArray* GetParticles() const {return fParticles;} Float_t GetVertexX() const {return fVertexX;} Float_t GetVertexY() const {return fVertexY;} Float_t GetVertexZ() const {return fVertexZ;} Int_t Trials() const {return fTrials;} Int_t NTriggerJets() const {return fNJets;} Int_t NUQTriggerJets() const {return fNUQJets;} void TriggerJet(Int_t i, Float_t p[4]) const; void UQJet(Int_t i, Float_t p[4]) const; void TriggerJet(Int_t i, Float_t &p1, Float_t &p2, Float_t &p3, Float_t &E) const; void UQJet(Int_t i, Float_t &p1, Float_t &p2, Float_t &p3, Float_t &E) const; void Hard(Int_t i, Float_t &p1, Float_t &p2, Float_t &p3, Float_t &E, Float_t &type) const; Double_t GetXJet() const {return fXJet;} Double_t GetYJet() const {return fYJet;} void GetZQuench(Double_t z[4]) const; TString getHeader() const {return fHeader;} void SetXYJet(Double_t x, Double_t y); void SetZQuench(Double_t z[4]); void SetTrials(Int_t trials) {fTrials = trials;} void AddJet(Float_t px, Float_t py, Float_t pz, Float_t e); void AddUQJet(Float_t px, Float_t py, Float_t pz, Float_t e); void AddJet(Float_t p[4]); void AddUQJet(Float_t p[4]); void AddHard(Int_t i,Float_t px, Float_t py, Float_t pz, Float_t e, Float_t type); void Print(Option_t *t="") const; protected: TString fHeader; // event description Int_t fNParticles; // number of particles read TClonesArray *fParticles; //-> particles in event Float_t fVertexX; // vertex x Float_t fVertexY; // vertex y Float_t fVertexZ; // vertex z Int_t fTrials; // Number of trials to fulfill trigger condition Int_t fNJets; // Number of triggered jets Int_t fNUQJets; // Number of unquenched Double_t fXJet; // Jet production point (x) Double_t fYJet; // Jet production point (y) Float_t fJets[4][10]; // Trigger jets Float_t fUQJets[4][10]; // Unquenched trigger jets Float_t fHard[5][2]; // Hard partons Double_t fZquench[4]; // Quenching fraction ClassDef(AliJetEventParticles,4) //class AliJetEventParticles }; #endif