#ifndef ALIMUONSEGMENTATIONTRIGGERY_H #define ALIMUONSEGMENTATIONTRIGGERY_H /* Copyright(c) 1998-1999, ALICE Experiment at CERN, All rights reserved. * * See cxx source for full Copyright notice */ /* $Id$ */ // Revision of includes 07/05/2004 //---------------------------------------------- // // Chamber segmentation virtual base class // #include "AliMUONSegmentationTrigger.h" class AliMUONChamber; class AliMUONSegmentationTriggerY : public AliMUONSegmentationTrigger { public: AliMUONSegmentationTriggerY(); virtual ~AliMUONSegmentationTriggerY(){} // Transform from pad to real coordinates virtual void GetPadI(Float_t x,Float_t y,Int_t &ix,Int_t &iy); virtual void GetPadI(Float_t x, Float_t y, Float_t z, Int_t &ix, Int_t &iy); // Transform from real to pad coordinates virtual void GetPadC(Int_t ix,Int_t iy,Float_t &x,Float_t &y); virtual void GetPadC(Int_t ix, Int_t iy, Float_t &x, Float_t &y, Float_t &z) {z=-10000.; GetPadC(ix, iy, x , y);} // Pad size Dx*Dy virtual void SetPadSize(Float_t dp1, Float_t dp2); // Strip size by Module virtual Float_t Dpx(Int_t imodule) const; virtual Float_t Dpy(Int_t imodule) const; // Set pad position virtual void SetPad(Int_t ix, Int_t iy); // Set hit position virtual void SetHit(Float_t xhit , Float_t yhit); virtual void SetHit(Float_t xhit, Float_t yhit, Float_t zhit); // Current integration parameters virtual void IntegrationLimits(Float_t& x1, Float_t& x2, Float_t& x3, Float_t& x4); // Current Pad during Integration // x-coordinate virtual Int_t Ix(); // y-coordinate virtual Int_t Iy(); // Sector virtual Int_t ISector(); // calculate sector from pad coordinates virtual Int_t Sector(Int_t ix, Int_t iy); // Get next neighbours virtual void Neighbours (Int_t iX, Int_t iY, Int_t* Nlist, Int_t Xlist[10], Int_t Ylist[10]); // // Initialisation virtual void Init(Int_t chamber); ClassDef(AliMUONSegmentationTriggerY,1) //Segmentation class for trigger X protected: void IntegrationParam(Float_t& x1, Float_t& x2, Float_t& y1); // Geometry Parameters float fXofysmin[126][16]; // x-min float fXofysmax[126][16]; // x-max float fYofysmin[126][16]; // y-min float fYofysmax[126][16]; // y-max }; #endif