/************************************************************************** * Copyright(c) 1998-1999, ALICE Experiment at CERN, All rights reserved. * * * * Author: The ALICE Off-line Project. * * Contributors are mentioned in the code where appropriate. * * * * Permission to use, copy, modify and distribute this software and its * * documentation strictly for non-commercial purposes is hereby granted * * without fee, provided that the above copyright notice appears in all * * copies and that both the copyright notice and this permission notice * * appear in the supporting documentation. The authors make no claims * * about the suitability of this software for any purpose. It is * * provided "as is" without express or implied warranty. * **************************************************************************/ //------------------------------------------------------------------------------ // Implementation of the AliRecInfoCuts class. It keeps selection cuts for // reconstructed tracks. // // Author: J.Otwinowski 04/02/2008 //------------------------------------------------------------------------------ #include "AliRecInfoCuts.h" ClassImp(AliRecInfoCuts) //_____________________________________________________________________________ AliRecInfoCuts::AliRecInfoCuts(const Char_t* name,const Char_t *title) : AliESDtrackCuts(name, title) , fMinTPCsignalN(0) , fMaxAbsTanTheta(0) { // init data members with defaults Init(); } //_____________________________________________________________________________ void AliRecInfoCuts::Init() { // set default values SetMinTPCsignalN(); SetMaxAbsTanTheta(); } //_____________________________________________________________________________ /* Long64_t AliRecInfoCuts::Merge(TCollection* list) const { // Merge list of objects (needed by PROOF) if (!list) return 0; if (list->IsEmpty()) return 1; TIterator* iter = list->MakeIterator(); TObject* obj = 0; Int_t count=0; while((obj = iter->Next()) != 0) { AliRecInfoCuts* entry = dynamic_cast(obj); if (entry == 0) continue; count++; } return count; } */