#ifndef ALIOBJMATRIX_H #define ALIOBJMATRIX_H /* Copyright(c) 1998-1999, ALICE Experiment at CERN, All rights reserved. * * See cxx source for full Copyright notice */ // $Id$ #include "Riostream.h" #include "TObject.h" #include "TObjArray.h" class AliObjMatrix : public TObject { public: AliObjMatrix(); // Default constructor ~AliObjMatrix(); // Default destructor virtual void Reset(); // Reset the whole matrix structure virtual void SetOwner(Int_t own=1); // Set the owner flag for the stored objects virtual Int_t GetOwner(); // Provide the owner flag for the stored objects virtual void SetSwapMode(Int_t swap=1); // Set the swap mode flag for this matrix virtual Int_t GetSwapMode(); // Provide the swap mode flag for this matrix virtual void EnterObject(Int_t row,Int_t col,TObject* obj); // Enter an object into the matrix virtual TObject* GetObject(Int_t row,Int_t col); // Provide an object from the matrix virtual Int_t GetMaxRow(); // Provide the maximum row number index virtual Int_t GetMaxColumn(); // Provide the maximum column number index virtual Int_t GetNobjects(); // Provide the number of stored objects protected: TObjArray* fRows; // Pointers to the various arrays representing the matrix rows Int_t fOwn; // Flag to indicate whether the objects are owned by the matrix structure Int_t fSwap; // Flag to indicate swapped mode for internal matrix storage Int_t fMaxrow; // The maximum row number index Int_t fMaxcol; // The maximum column number index Int_t fNobjects; // The number of stored objects ClassDef(AliObjMatrix,1) // Handling of a matrix structure of objects. }; #endif