#ifndef START_H #define START_H //////////////////////////////////////////////// // Manager and hits classes for set:START // //////////////////////////////////////////////// #include "AliDetector.h" #include "AliHit.h" class AliSTART : public AliDetector { public: AliSTART(); AliSTART(const char *name, const char *title); virtual ~AliSTART() {} virtual void AddHit(Int_t, Int_t*, Float_t*); virtual void BuildGeometry(); virtual void CreateGeometry()=0; virtual void CreateMaterials()=0; virtual Int_t DistanceToPrimitive(Int_t px, Int_t py); virtual Int_t IsVersion() const =0; virtual void Init(); virtual void MakeBranch(Option_t *opt=" "); virtual void DrawDetector()=0; virtual void StepManager()=0; protected: Int_t fIdSens1; ClassDef(AliSTART,1) //Class for the START detector }; //_____________________________________________________________________________ class AliSTARThit : public AliHit { public: Int_t fVolume; Int_t fPmt; Int_t fParticle; //Particle identificator Float_t fEdep; //Energy deposition Float_t fEtot; //Energy of particle Float_t fTime; //Time of flight public: AliSTARThit() {} AliSTARThit(Int_t shunt, Int_t track, Int_t *vol, Float_t *hits); virtual ~AliSTARThit() {} ClassDef(AliSTARThit,1) //Hits for detector START }; #endif