void AliAnalysisSelector::SlaveBegin(TTree *tree)
{
// Called on each worker. We "unpack" analysis manager here and call InitAnalysis.
- TObject::SetObjectStat(kFALSE);
RestoreAnalysisManager();
if (fAnalysis) {
if (fAnalysis->GetDebugLevel()>1) {
return kFALSE;
} else {
fAnalysis->ExecAnalysis();
- if (returnCode<100000000) fAnalysis->CountEvent(1,1,0,0);
+ fAnalysis->CountEvent(1,1,0,0);
}
if (fAnalysis->GetDebugLevel() > 1) {
cout << "<-AliAnalysisSelector::Process()" << endl;