virtual AliAOD* GetEventRec(Int_t n);//returns event number n
virtual AliAOD* GetEventSim(Int_t n);
+ virtual Int_t Read(const char * name) {return TObject::Read(name);}
virtual Int_t Read(AliAODRun* particles, AliAODRun *tracks);//Reads all available evenets and stores them in 'particles' and 'tracks'
virtual Int_t GetNumberOfRecEvents();//Returns number of available events -> usually conncected with reading all events