buffer.fID = this;
buffer.fColor = 1;
buffer.fTransparency = 0;
- buffer.fLocalFrame = fTrans;
- if (fTrans)
- memcpy(buffer.fLocalMaster, fMatrix, 16*sizeof(Double_t));
+ fHMTrans.SetBuffer3D(buffer);
buffer.SetSectionsValid(TBuffer3D::kCore);
Int_t reqSections = gPad->GetViewer3D()->AddObject(buffer);
return;
}
- printf("TPCSector3D::Paint only GL supported.\n");
+ Error("TPCSector3D::Paint", "only direct OpenGL rendering supported.");
return;
}