* full copyright notice. *
**************************************************************************/
-// Tools for import of kinematics.
-// Preliminary/minimal solution.
-
#ifndef ALIEVE_KineTools_H
#define ALIEVE_KineTools_H
class TTree;
class AliStack;
-class TEveTrackList;
-
-
class AliEveKineTools
{
private:
AliEveKineTools(const AliEveKineTools&); // Not implemented
AliEveKineTools& operator=(const AliEveKineTools&); // Not implemented
-protected:
- // data from TreeK
public:
- AliEveKineTools();
+ AliEveKineTools(){}
virtual ~AliEveKineTools(){}
- // data from TreeTR
void SetDaughterPathMarks(TEveElement* cont, AliStack* stack, Bool_t recurse=kFALSE);
void SetTrackReferences (TEveElement* cont, TTree* treeTR=0, Bool_t recurse=kFALSE);
void SortPathMarks (TEveElement* cont, Bool_t recurse=kFALSE);
- ClassDef(AliEveKineTools, 1);
-}; // endclass AliEveKineTools
+ ClassDef(AliEveKineTools, 1); // Tools for import of kinematics.
+};
#endif