if(GetBusy()) {
cout << "Buffer is busy, no thread created"<< endl;
} else {
- SetBusy(kTRUE);
if ( (CalculateDifference(fBIndex[kTop],fBIndex[kLast]) < fPreBuffer) ) {
+ SetBusy(kTRUE);
cout << "CreateBufferThread()"<<endl;
TThread * fThread = new TThread(AliEveEventBuffer::BufferThread, (void*) this);
fThread->Run();