#ifdef __CINT__
-namespace Reve
+namespace TEveUtil
{
-class RenderElement;
-class PointSet;
+class TEveElement;
+class TEvePointSet;
}
#else
-#include <Reve/Reve.h>
-#include <Reve/ReveManager.h>
-#include <Reve/PointSet.h>
+#include <TEve.h>
+#include <TEveManager.h>
+#include <TEvePointSet.h>
#include <Alieve/EventAlieve.h>
#include <AliRunLoader.h>
#endif
-Reve::PointSet* tpc_clusters(Reve::RenderElement* cont=0, Float_t maxR=270)
+TEvePointSet* tpc_clusters(TEveElement* cont=0, Float_t maxR=270)
{
const Int_t kMaxCl=100*160;
Alieve::Event::AssertGeometry();
- Reve::PointSet* clusters = new Reve::PointSet(kMaxCl);
+ TEvePointSet* clusters = new TEvePointSet(kMaxCl);
clusters->SetOwnIds(kTRUE);
AliRunLoader* rl = Alieve::Event::AssertRunLoader();
delete clrow;
- if(clusters->Size() == 0 && gReve->GetKeepEmptyCont() == kFALSE) {
+ if(clusters->Size() == 0 && gEve->GetKeepEmptyCont() == kFALSE) {
Warning("tpc_clusters", "No TPC clusters");
delete clusters;
return 0;
char tip[1000];
sprintf(tip,"N=%d", clusters->Size());
clusters->SetTitle(tip);
-
- using namespace Reve;
- gReve->AddRenderElement(clusters, cont);
- gReve->Redraw3D();
+ gEve->AddElement(clusters, cont);
+ gEve->Redraw3D();
return clusters;
}