+++ /dev/null
-// $Header$
-
-Reve::QuadSet* reve_quad_test(Float_t x=0, Float_t y=0, Float_t z=0,
- Int_t num=100, Bool_t register=kTRUE)
-{
- TRandom r(0);
-
- gStyle->SetPalette(1, 0);
-
- Reve::RGBAPalette* pal = new Reve::RGBAPalette(0, 130);
-
- Reve::QuadSet* q = new Reve::QuadSet("RectangleXY");
- q->SetPalette(pal);
- q->Reset(Reve::QuadSet::QT_RectangleXY, kFALSE, 32);
- for (Int_t i=0; i<num; ++i) {
- q->AddQuad(r.Uniform(-10, 10), r.Uniform(-10, 10), r.Uniform(-10, 10),
- r.Uniform(0.2, 1), r.Uniform(0.2, 1));
- q->QuadValue(r.Uniform(0, 130));
- }
- q->RefitPlex();
-
- Reve::ZTrans& t = q->RefHMTrans();
- t.SetPos(x, y, z);
-
- if (register)
- {
- gReve->AddRenderElement(q);
- gReve->Redraw3D();
- }
-
- return q;
-}
-
-Reve::QuadSet* reve_quad_test_emc(Float_t x=0, Float_t y=0, Float_t z=0,
- Int_t num=100)
-{
- TRandom r(0);
-
- gStyle->SetPalette(1, 0);
-
- Reve::QuadSet* q = new Reve::QuadSet("EMC Supermodule");
- q->SetOwnIds(kTRUE);
- q->Reset(Reve::QuadSet::QT_RectangleXZFixedDimY, kFALSE, 32);
- q->SetDefWidth(8);
- q->SetDefHeight(8);
-
- for (Int_t i=0; i<num; ++i) {
- q->AddQuad(r.Uniform(-100, 100), r.Uniform(-100, 100));
- q->QuadValue(r.Uniform(0, 130));
- q->AddId(new TNamed(Form("Cell %d", i)));
- }
- q->RefitPlex();
-
- Reve::ZTrans& t = q->RefHMTrans();
- t.SetPos(x, y, z);
-
- gReve->AddRenderElement(q);
- gReve->Redraw3D();
-
- return q;
-}
-
-Reve::QuadSet* reve_quad_test_circ()
-{
- TRandom r(0);
-
- gStyle->SetPalette(1, 0);
-
- Reve::QuadSet* q = new Reve::QuadSet("Pepe");
- q->Reset(Reve::QuadSet::QT_RectangleXY, kFALSE, 32);
-
- Float_t R = 10, dW = 1, dH = .5;
- for (Int_t i=0; i<12; ++i) {
- Float_t x = R * TMath::Cos(TMath::TwoPi()*i/12);
- Float_t y = R * TMath::Sin(TMath::TwoPi()*i/12);
- q->AddQuad(x-dW, y-dH, r.Uniform(-1, 1), 2*dW, 2*dH);
- q->QuadValue(r.Uniform(0, 130));
- }
- q->RefitPlex();
-
- Reve::ZTrans& t = q->RefHMTrans();
- t.SetPos(0, 0, 300);
-
- gReve->AddRenderElement(q);
- gReve->Redraw3D();
-
- return q;
-}
-
-Reve::QuadSet* reve_quad_test_hex(Float_t x=0, Float_t y=0, Float_t z=0,
- Int_t num=100, Bool_t register=kTRUE)
-{
- TRandom r(0);
-
- gStyle->SetPalette(1, 0);
-
- {
- Reve::QuadSet* q = new Reve::QuadSet("HexagonXY");
- q->Reset(Reve::QuadSet::QT_HexagonXY, kFALSE, 32);
- for (Int_t i=0; i<num; ++i) {
- q->AddHexagon(r.Uniform(-10, 10), r.Uniform(-10, 10), r.Uniform(-10, 10),
- r.Uniform(0.2, 1));
- q->QuadValue(r.Uniform(0, 120));
- }
- q->RefitPlex();
-
- Reve::ZTrans& t = q->RefHMTrans();
- t.SetPos(x, y, z);
-
- if (register)
- {
- gReve->AddRenderElement(q);
- gReve->Redraw3D();
- }
- }
-
- {
- Reve::QuadSet* q = new Reve::QuadSet("HexagonYX");
- q->Reset(Reve::QuadSet::QT_HexagonYX, kFALSE, 32);
- for (Int_t i=0; i<num; ++i) {
- q->AddHexagon(r.Uniform(-10, 10), r.Uniform(-10, 10), r.Uniform(-10, 10),
- r.Uniform(0.2, 1));
- q->QuadValue(r.Uniform(0, 120));
- }
- q->RefitPlex();
-
- Reve::ZTrans& t = q->RefHMTrans();
- t.SetPos(x, y, z);
-
- if (register)
- {
- gReve->AddRenderElement(q);
- gReve->Redraw3D();
- }
- }
-
- return q;
-}
-
-Reve::QuadSet* reve_quad_test_hexid(Float_t x=0, Float_t y=0, Float_t z=0,
- Int_t num=100, Bool_t register=kTRUE)
-{
- TRandom r(0);
-
- gStyle->SetPalette(1, 0);
-
- {
- Reve::QuadSet* q = new Reve::QuadSet("HexagonXY");
- q->SetOwnIds(kTRUE);
- q->Reset(Reve::QuadSet::QT_HexagonXY, kFALSE, 32);
- for (Int_t i=0; i<num; ++i) {
- q->AddHexagon(r.Uniform(-10, 10), r.Uniform(-10, 10), r.Uniform(-10, 10),
- r.Uniform(0.2, 1));
- q->QuadValue(r.Uniform(0, 120));
- q->QuadId(new TNamed(Form("Quad with idx=%d", i), "This title is not confusing."));
- }
- q->RefitPlex();
-
- Reve::ZTrans& t = q->RefHMTrans();
- t.SetPos(x, y, z);
-
- if (register)
- {
- gReve->AddRenderElement(q);
- gReve->Redraw3D();
- }
- }
-
- return q;
-}
-
-void reve_quad_test_hierarchy(Int_t n=4)
-{
- gStyle->SetPalette(1, 0);
-
- Reve::RGBAPalette* pal = new Reve::RGBAPalette(20, 100);
- pal->SetLimits(0, 120);
-
- Reve::FrameBox* box = new Reve::FrameBox();
- box->SetAABox(-10, -10, -10, 20, 20, 20);
- box->SetFrameColor((Color_t) 33);
-
- Reve::RenderElementList* l = new Reve::RenderElementList("Parent/Dir");
- l->SetTitle("Tooltip");
- // l->SetMainColor((Color_t)3);
- gReve->AddRenderElement(l);
-
- // PMD: obtain digit-tree from run-loader, loop over entries.
-
- for (Int_t i=0; i<n; ++i)
- {
- Reve::QuadSet* qs = reve_quad_test_hexid(0, 0, 50*i, 50, kFALSE);
- // PMD: loop over clones-array, create hexagons above threshold.
- qs->SetPalette(pal);
- qs->SetFrame(box);
- gReve->AddRenderElement(qs, l);
- }
-
- gReve->Redraw3D();
-}