#include "AliCollisionGeometry.h"
#include "AliStack.h"
#include "AliMC.h"
+#include "AliRun.h"
ClassImp(AliGenCocktailAfterBurner)
AliGenCocktailAfterBurner::AliGenCocktailAfterBurner():
fNAfterBurners(0),
- fAfterBurnerEntries(new TList()),
+ fAfterBurnerEntries(0),
fGenerationDone(kFALSE),
fInternalStacks(0),
fCollisionGeometries(0),
+ fHeaders(0),
fCurrentEvent(0),
fActiveStack(0),
fActiveEvent(-1),
delete fInternalStacks;
}
if (fAfterBurnerEntries) delete fAfterBurnerEntries; //delete entries
- delete[] fCollisionGeometries;
+ Int_t numberOfEvents = AliRunLoader::Instance()->GetNumberOfEventsPerRun();
+ if (fCollisionGeometries) {
+ for (Int_t i = 0; i < (numberOfEvents + fNBgEvents); i++)
+ if (fCollisionGeometries[i]) delete fCollisionGeometries[i];
+ delete[] fCollisionGeometries;
+ }
+ if (fHeaders) {
+ for (Int_t i = 0; i < (numberOfEvents + fNBgEvents); i++)
+ if (fHeaders[i]) delete fHeaders[i];
+ delete[] fHeaders;
+ }
}
/*********************************************************************/
/*********************************************************************/
AliGenCocktailEntry *entry =
new AliGenCocktailEntry(AfterBurner, Name, RateExp);
+ if (!fAfterBurnerEntries) fAfterBurnerEntries = new TList();
+
fAfterBurnerEntries->Add(entry);
fNAfterBurners++;
//
void AliGenCocktailAfterBurner::Init()
{
// Initialisation
+ Int_t numberOfEvents = AliRunLoader::Instance()->GetNumberOfEventsPerRun();
fGenerationDone = kFALSE;
if (fInternalStacks) //delete stacks
{
fInternalStacks->Delete(); //clean after previous generation cycle
}
- if (fCollisionGeometries) delete[] fCollisionGeometries;
-
+ if (fCollisionGeometries) {
+ for (Int_t i = 0; i < (numberOfEvents + fNBgEvents); i++)
+ if (fCollisionGeometries[i]) delete fCollisionGeometries[i];
+ delete[] fCollisionGeometries;
+ }
+ if (fHeaders) {
+ for (Int_t i = 0; i < (numberOfEvents + fNBgEvents); i++)
+ if (fHeaders[i]) delete fHeaders[i];
+ delete[] fHeaders;
+ }
+
this->AliGenCocktail::Init();
if (gDebug>0) cout<<"AliGenCocktailAfterBurner::Init"<<endl;
<<"#AliGenCocktailAfterBurner::Generate#"<<endl
<<"#####################################"<<endl;
// Initialize header
- if (fHeader) delete fHeader;
- fHeader = new AliGenCocktailEventHeader("Cocktail Header");
//
- //
-// Generate the vertex position used by all generators
-//
- if(fVertexSmear == kPerEvent) Vertex();
- TArrayF eventVertex;
- eventVertex.Set(3);
- for (Int_t j=0; j < 3; j++) eventVertex[j] = fVertex[j];
-
Int_t i; //iterator
AliStack * stack;
{//if generation is done (in first call)
//just copy particles from the stack to the gAlice
SetTracks(++fCurrentEvent);
- cout<<"Returning event "<<fCurrentEvent<<endl;
+ fHeader = fHeaders[fCurrentEvent];
+ gAlice->SetGenEventHeader(fHeader);
+ cout<<"Returning event " << fCurrentEvent<<endl;
return;
}
else
{ //Here we are in the first call of the method
- fCurrentEvent=0;
- Int_t numberOfEvents = AliRunLoader::Instance()->GetNumberOfEventsPerRun();
- cout << "Number of events per run" << numberOfEvents << endl;
-
+ Int_t numberOfEvents = AliRunLoader::Instance()->GetNumberOfEventsPerRun();
+ cout << "Number of events per run" << numberOfEvents << endl;
+ TArrayF eventVertex;
+ eventVertex.Set(3 * (numberOfEvents + fNBgEvents));
+ fCurrentEvent=0;
//Create stacks
- fInternalStacks = new TObjArray(numberOfEvents + fNBgEvents); //Create array of internal stacks
- fCollisionGeometries = new AliCollisionGeometry*[numberOfEvents + fNBgEvents]; //Create array of collision geometries
- for(i=0;i<numberOfEvents + fNBgEvents;i++)
+ fInternalStacks = new TObjArray(numberOfEvents + fNBgEvents); //Create array of internal stacks
+ fCollisionGeometries = new AliCollisionGeometry*[numberOfEvents + fNBgEvents]; //Create array of collision geometries
+ fHeaders = new AliGenCocktailEventHeader*[numberOfEvents + fNBgEvents]; //Create array of headers
+
+ for(i = 0; i < numberOfEvents + fNBgEvents; i++)
{
- stack = new AliStack(10000);
- stack->Reset();
- fInternalStacks->Add(stack);
+ stack = new AliStack(10000);
+ stack->Reset();
+ fInternalStacks->Add(stack);
+ Vertex();
+ for (Int_t j = 0; j < 3; j++) eventVertex[3 * i + j] = fVertex[j];
+ fHeaders[i] = new AliGenCocktailEventHeader();
+ fCollisionGeometries[i] = 0;
}
/*********************************************************************/
TIter next(fEntries);
cout<<"Generator "<<igen<<" : "<<entry->GetName()<<endl;
/***********************************************/
//First generator for all evenets, than second for all events, etc...
- for(i=0;i<numberOfEvents + fNBgEvents;i++)
+ for(i = 0; i < numberOfEvents + fNBgEvents; i++)
{
cout<<" EVENT "<<i << endl;
stack = GetStack(i);
{
entry->SetFirst((partArray->GetEntriesFast())+1);
}
- fCurrentGenerator->SetVertex(fVertex.At(0), fVertex.At(1), fVertex.At(2));
+ // Set the vertex for the generator
+ Int_t ioff = 3 * i;
+ fCurrentGenerator->SetVertex(eventVertex.At(ioff), eventVertex.At(ioff + 1), eventVertex.At(ioff + 2));
+ fHeader = fHeaders[i];
+ // Set the vertex for the cocktail
+ TArrayF v(3);
+ for (Int_t j=0; j<3; j++) v[j] = eventVertex.At(ioff + j);
+ fHeader->SetPrimaryVertex(v);
+ // Generate event
fCurrentGenerator->Generate();
+ //
entry->SetLast(partArray->GetEntriesFast());
- if (fCurrentGenerator->ProvidesCollisionGeometry()) fCollisionGeometries[i] = fCurrentGenerator->CollisionGeometry();
-
- }
+ if (fCurrentGenerator->ProvidesCollisionGeometry())
+ fCollisionGeometries[i] =
+ new AliCollisionGeometry(*(fCurrentGenerator->CollisionGeometry()));
+ } // event loop
/***********************************************/
- }
+ } // generator loop
next.Reset();
while((entry = (AliGenCocktailEntry*)next()))
{
/*********************************************************************/
// Pass the header to gAlice
- fHeader->SetPrimaryVertex(eventVertex);
+ fHeader = fHeaders[0];
gAlice->SetGenEventHeader(fHeader);
- }//else generated
+ } //else generated
}
/*********************************************************************/
/*********************************************************************/
gAlice->GetMCApp()->PushTrack(done, parent, pdg, px, py, pz, e, vx, vy, vz, tof,polx, poly, polz, mech, ntr, weight);
-// ANDREAS MORSCH ---------------------------------------------------(
SetHighWaterMark(ntr) ;
-// ANDREAS MORSCH ---------------------------------------------------)
}
}