void SetNBgEvents(Int_t nbg=0){fNBgEvents = nbg;}
static TMCProcess IntToMCProcess(Int_t no);
-
+ private:
+ void Copy(AliGenCocktailAfterBurner &arun) const;
protected:
Int_t fNAfterBurners; // Number of afterburners
TList *fAfterBurnerEntries;// List of afterburners
//(events that are generated only temporarly)
//needed by some afterburners that works better with higher statistics
//this generates such a artificial one
- private:
+ private:
+
ClassDef(AliGenCocktailAfterBurner,2) // Particle cocktail generator a la SHAKER
//background events added
};