virtual void SetRunPeriod(Int_t t = kY3D90) {fRunPeriod = t;}
virtual void SetTimePerEvent(Float_t t = 1.e-4) {fTimePerEvent = t;}
virtual void Draw(Option_t * opt="");
+ virtual void CountEvents();
private:
+ virtual void SkipEvents();
virtual Int_t ReadNextParticle();
protected:
FILE* fFile; // ! Pointer to file