* See cxx source for full Copyright notice */
/* $Id$ */
-//
+
// Utility class to make simple Glauber type calculations for collision geometries:
// Impact parameter, production points, reaction plane dependence
-//
-// Author: andreas.morsch@cern.ch
+// Author: Andreas Morsch
+// andreas.morsch@cern.ch
#include <TObject.h>
#include <TString.h>
-#include <TF2.h>
class TF1;
+class TF2;
+
class AliFastGlauber : public TObject {
public:
AliFastGlauber();
+ AliFastGlauber(const AliFastGlauber& glauber);
virtual ~AliFastGlauber();
void Init(Int_t mode = 0);
void SetWoodSaxonParametersAu()
{fWSr0 = 6.38; fWSd = 0.535; fWSw = 0.; fWSn = 8.59e-4;}
void SetWoodSaxonParametersPb()
- {fWSr0 = 6.624; fWSd = 0.549; fWSw = 0.; fWSn = 7.69e-4;}
+ {fWSr0 = 6.78; fWSd = 0.54; fWSw = 0.; fWSn = 7.14e-4;}
void SetMaxImpact(Float_t bmax = 20.) {fgBMax = bmax;};
void SetHardCrossSection(Float_t xs = 1.0) {fSigmaHard = xs;}
void SetNNCrossSection (Float_t xs = 55.6) {fSigmaNN = xs;}
Double_t GetNumberOfParticipants(Double_t b) const;
Double_t GetNumberOfCollisions(Double_t b) const;
Double_t GetNumberOfCollisionsPerEvent(Double_t b) const;
+ Double_t MeanOverlap(Double_t b1, Double_t b2);
+ Double_t MeanNumberOfCollisionsPerEvent(Double_t b1, Double_t b2);
void SimulateTrigger(Int_t n);
void GetRandom(Float_t& b, Float_t& p, Float_t& mult);
void GetRandom(Int_t& bin, Bool_t& hard);
void PlotI0I1B2BDistr(Int_t n=1000,Double_t ellCut=20.,Bool_t save=kFALSE,
const char *fname="i0i1B2B.root");
void PlotAlmonds() const;
+ // Copy
+ AliFastGlauber& operator=(const AliFastGlauber & rhs);
+ void Copy(TObject&) const;
protected:
static Double_t WSb (Double_t *xx, Double_t *par);
static Double_t WSbz (Double_t *xx, Double_t *par);
static Double_t WIntRadius (Double_t *xx, Double_t *par);
static Double_t WEnergyDensity (Double_t *xx, Double_t *par);
- void Reset();
+ void Reset() const;
static Float_t fgBMax; // Maximum Impact Parameter
static Int_t fgCounter; // Counter to protect double instantiation