fFlukaMaterial(fmat){
}
-G4std::ostream& operator<<(G4std::ostream& os, const FlukaLowMat& flowmat){
+std::ostream& operator<<(std::ostream& os, const FlukaLowMat& flowmat){
os << setw10 << "LOW-MAT ";
- os.setf(static_cast<G4std::ios::fmtflags>(0),G4std::ios::floatfield);
- os << setw10 << setfixed << G4std::setprecision(1)
+ os.setf(static_cast<std::ios::fmtflags>(0),std::ios::floatfield);
+ os << setw10 << setfixed << std::setprecision(1)
<< G4double(flowmat.GetIndex());
os << setw10 << " "
<< setw10 << " "