AliITSIntMapNode::AliITSIntMapNode():
fKey(0),
fVal(0),
- fNext(0)
+ fLeft(NULL),
+ fRight(NULL)
{}
-AliITSIntMapNode::AliITSIntMapNode(Int_t key, Int_t val, AliITSIntMapNode* next):
+AliITSIntMapNode::AliITSIntMapNode(Int_t key, Int_t val, AliITSIntMapNode* left, AliITSIntMapNode* right):
fKey(key),
fVal(val),
- fNext(next)
+ fLeft(left),
+ fRight(right)
{}
AliITSIntMapNode::AliITSIntMapNode(const AliITSIntMapNode& obj):
fKey(obj.fKey),
fVal(obj.fVal),
- fNext(obj.fNext)
+ fLeft(obj.fLeft),
+ fRight(obj.fRight)
{
// copy constructor
}
if (this!=&obj) {
fKey = obj.fKey;
fVal = obj.fVal;
- fNext = obj.fNext;
+ fLeft = obj.fLeft;
+ fRight = obj.fRight;
}
return *this;
}