}
if(fDebug) fCurrentVertex->PrintStatus();
-
+ TString vtxName = "Vertex_";
+ vtxName += ev;
+ fCurrentVertex->SetName(vtxName.Data());
+ fCurrentVertex->SetTitle("VertexerTracks");
WriteCurrentVertex();
} // loop over events
if(fDebug) printf(" vertex fit completed\n");
TString vtxName;
- vtxName = "VertexTracks_";
+ vtxName = "Vertex_";
vtxName += evnumb;
fCurrentVertex->SetName(vtxName.Data());
return fCurrentVertex;