#include <TObjArray.h>
#include "AliITSURecoLayer.h"
class AliITSUGeomTGeo;
+class TTree;
///////////////////////////////////////////////////////////////////////
// //
Int_t GetNLayers() const {return fNLayers;}
Int_t GetNLayersActive() const {return fNLayersActive;}
Int_t GetLrIDActive(Int_t lrActID) const;
+ Int_t FindLastLayerID(Double_t r, int dir) const;
+ Int_t FindFirstLayerID(Double_t r, int dir) const;
AliITSURecoLayer* GetLayer(Int_t i) const;
AliITSURecoLayer* GetLayerActive(Int_t i) const;
AliITSUGeomTGeo* GetGeom() const {return fGeom;}
void AddLayer(const AliITSURecoLayer* lr);
//
void ProcessClusters(Int_t mode=0);
+ void CreateClusterArrays();
+ Int_t LoadClusters(TTree* treeRP);
//
virtual void Print(Option_t* option = "") const;
//
protected:
Bool_t Build();
+ void IndexLayers();
//
protected:
Int_t fNLayers; // total number of layers
TObjArray fLayersActive; // active layers
AliITSUGeomTGeo* fGeom; // ITS geometry
//
+ protected:
+ static const Char_t* fgkBeamPipeVolName; // name of the beam pipe volume
+
private:
AliITSURecoDet(const AliITSURecoDet &source);
AliITSURecoDet& operator=(const AliITSURecoDet &source);
inline AliITSURecoLayer* AliITSURecoDet::GetLayer(Int_t i) const
{
// get layer with global id=i
- return i<fNLayers ? (AliITSURecoLayer*)fLayers.UncheckedAt(i):0;
+ return i>=0&&i<fNLayers ? (AliITSURecoLayer*)fLayers.UncheckedAt(i):0;
}
//_____________________________________________________________
inline AliITSURecoLayer* AliITSURecoDet::GetLayerActive(Int_t i) const
{
// get layer with activeID=i
- return i<fNLayersActive ? (AliITSURecoLayer*)fLayersActive.UncheckedAt(i):0;
+ return i>=0&&i<fNLayersActive ? (AliITSURecoLayer*)fLayersActive.UncheckedAt(i):0;
}
//______________________________________________________