const TObjArray* GetLayerSeeds(Int_t lr) const {return lr<fNLayers ? &fLayerSeeds[lr] : 0;}
void AddSeed(AliITSUSeed* seed, Int_t lr) {fLayerSeeds[lr].AddLast(seed);}
void SetESDTrack(AliESDtrack* esdtr) {fESDTrack = esdtr;}
+ void FetchClusterInfo(Int_t* clIDarr) const;
//
void SetChi2(Double_t chi2) {fChi2 = chi2;}
+ Bool_t Update(const AliCluster* c);
//
virtual Double_t GetPredictedChi2(const AliCluster *c) const;
virtual Bool_t PropagateTo(Double_t xr, Double_t x0, Double_t rho);