(Float_t& x1, Float_t& x2, Float_t& y1, Float_t& y2) = 0;
//
// Identification
- virtual char* YourName() =0;
ClassDef(AliMUONsegmentation,1)
};
//----------------------------------------------
virtual Float_t IntXY(AliMUONsegmentation *) =0;
//
// Identification
- virtual char* YourName() =0;
ClassDef(AliMUONresponse,1)
};