/// \class AliMUONDigit
/// \brief MUON digit
-#include <TObject.h>
+#ifndef ALIMUONVDIGIT_H
+# include "AliMUONVDigit.h"
+#endif
-class AliMUONDigit : public TObject
+class AliMUONDigit : public AliMUONVDigit
{
public:
- AliMUONDigit();
+ AliMUONDigit();
+ AliMUONDigit(Int_t detElemId, Int_t manuId, Int_t manuChannel, Int_t cathode);
+
AliMUONDigit(const AliMUONDigit& rhs);
virtual ~AliMUONDigit();
AliMUONDigit& operator=(const AliMUONDigit& rhs);
- virtual Bool_t IsSortable() const {return kTRUE;} ///< Return true if sortable
- virtual Int_t Compare(const TObject *obj) const;
-
+ /// Own clone methods (as the default TObject::Clone turned out to be pretty slow !)
+ virtual TObject* Clone(const char* /*newname*/ = "") const { return new AliMUONDigit(*this); }
+
+ virtual Bool_t HasMCInformation() const { return kTRUE; }
+
virtual Int_t DetElemId()const {return fDetElemId;} ///< Return detection element ID
virtual Int_t PadX() const {return fPadX;} ///< Return pad number along x
virtual Int_t PadY() const {return fPadY;} ///< Return pad number along y
virtual Int_t Cathode() const {return fCathode;} ///< Return cathode number
- virtual Float_t Signal() const {return fSignal;} ///< Return signal amplitude
-
- virtual Float_t Physics() const {return fPhysics;} ///< Return MC physics contribution to signal
+ virtual Float_t Charge() const {return fSignal;} ///< Return signal amplitude
virtual Int_t Hit() const {return fHit;} ///< Return MC hit number
virtual Int_t ManuChannel() const { return fManuChannel; } ///< Return Channel within the MANU chip
virtual Bool_t IsSaturated() const;
virtual Bool_t IsNoiseOnly() const;
+ virtual Bool_t IsEfficiencyApplied() const;
+ virtual UInt_t StatusMap() const { return fStatusMap; } ///< Return Neighbouring pad status
virtual void NoiseOnly(Bool_t value=kTRUE);
virtual void Saturated(Bool_t saturated=kTRUE);
- virtual void SetElectronics(Int_t manuId, Int_t manuChannel);
- virtual void SetADC(Int_t adc) { fADC=adc; }
- virtual void SetDetElemId(Int_t id) {fDetElemId = id;} ///< Set detection element ID
- virtual void SetPadX(Int_t pad) {fPadX = pad;} ///< Set pad number along x
- virtual void SetPadY(Int_t pad) {fPadY = pad;} ///< Set pad number along y
- virtual void SetSignal(Float_t q) {fSignal = q;} ///< Set signal amplitude
- virtual void AddSignal(Float_t q) {fSignal += q;} ///< Add signal amplitude
- virtual void AddPhysicsSignal(Float_t q) {fPhysics += q;} ///< Add MC physics contribution to signal
- virtual void SetHit(Int_t n) {fHit = n;} ///< Set MC hit number
- virtual void SetCathode(Int_t c) {fCathode = c;} ///< Set cathode number
- virtual void SetPhysicsSignal(Float_t q) {fPhysics = q; } ///< Set MC physics contribution to signal
+ virtual void EfficiencyApplied(Bool_t value=kTRUE);
- virtual void Print(Option_t* opt="") const;
+ virtual void SetADC(Int_t adc) {fADC=adc; } ///< Set ADC value
+ virtual void SetPadXY(Int_t padx, Int_t pady) {fPadX = padx; fPadY=pady; } ///< Set pad number along x
+ virtual void SetCharge(Float_t q) {fSignal = q;} ///< Set charge
+ virtual void SetHit(Int_t n) {fHit = n;} ///< Set MC hit number
+ virtual void SetStatusMap(UInt_t statusMap) { fStatusMap = statusMap; } ///< Set status map
virtual void Copy(TObject& digit) const;
// Add mask to the track numbers.
virtual void PatchTracks(Int_t mask);
+ virtual Bool_t MergeWith(const AliMUONVDigit& other);
+
+ virtual Bool_t IsUsed() const;
+ virtual void Used(Bool_t value);
+
+ virtual Bool_t IsCalibrated() const;
+ virtual void Calibrated(Bool_t value);
+
+ virtual UInt_t GetUniqueID() const;
+
private:
Int_t fDetElemId; ///< Detection element ID
Int_t fManuId; ///< Id of the MANU chip.
/// primary MC tracks making this digit
Int_t* fTracks; //[fNtracks] primary MC tracks making this digit
- Float_t fPhysics; ///< MC physics contribution to signal
Int_t fHit; ///< MC hit number - temporary solution
+ UInt_t fStatusMap; ///< Neighbouring pad status (whether ped, gains, hv were ok or not)
+
static const UInt_t fgkSaturatedMask = 0x1; ///< the mask (part of fFlags) to indicate this digit is saturated
+ static const UInt_t fgkUsedMask = 0x10; ///< whether this digit is used by whatever other object (typically a cluster, though)
+ static const UInt_t fgkCalibratedMask = 0x100; ///< whether this digits has been calibrated
static const UInt_t fgkNoiseOnlyMask = 0x1000; ///< indicate a simulated digit due to noise only
+ static const UInt_t fgkEfficiencyMask = 0x2000; ///< indicate chamber efficiency has been applied to a simulated digit
- ClassDef(AliMUONDigit,5) //Digits for MUON
+ ClassDef(AliMUONDigit,9) //Digits for MUON
};
+
#endif