Bool_t MakeBranch(TTree& tree, const char* storeClassName,
const char* branchClassName, const char* branchName,
void* address,
- Int_t bufferSize = 4000, Int_t splitLevel = 1) const;
+ Int_t bufferSize = 4000, Int_t splitLevel = 99) const;
Bool_t SetAddress(TTree& tree, const char* branchName, void* address) const;
void UpdateBranchStatuses(TTree& tree, const char* pattern) const;
- const char* GetClassName(const TTree& tree, const char* pattern,
- Bool_t makeDefault) const;
-
/** Debug method to get an event, but checking beforehand that all selected
branches do have a non-zero address set (otherwise we leak memory).
*/
private:
- const char* DefaultClassName(const char* treename, const char* pattern) const;
+ TString GetClassName(const TTree& tree, const char* pattern,
+ Bool_t makeDefault) const;
+
+ TString DefaultClassName(const char* treename, const char* pattern) const;
ClassDef(AliMUONTreeManager,0) // Helper class to handle MUON TTrees
};