virtual ~AliPHOSRecManager(void) {}
virtual void AG(Float_t e, Float_t dx, Float_t dy, Float_t& A, Float_t& gradX, Float_t& gradY ) = 0;
- virtual Float_t Dispersion(Float_t eTot, Float_t ai, Float_t ei) const = 0;
- virtual Float_t OneGamChi2(Float_t ai, Float_t ei, Float_t eTot, Float_t& gi) const = 0 ;
- virtual Float_t TwoGamChi2(Float_t ai, Float_t ei, Float_t eTot, Float_t& gi) const = 0;
+ virtual Float_t OneGamChi2(Float_t ai, Float_t ei, Float_t etot, Float_t& gi) const = 0 ;
+ virtual Float_t TwoGamChi2(Float_t ai, Float_t ei, Float_t etot, Float_t& gi) const = 0;
virtual Float_t OneGamChisqCut()const = 0 ;
virtual Float_t OneGamInitialStep() const = 0;