fPrimaryVertex = aParticle.fPrimaryVertex;
fSecondaryVertex = aParticle.fSecondaryVertex;
- if (fHiddenInfo) delete fHiddenInfo;
- if(aParticle.fHiddenInfo){
- fHiddenInfo= aParticle.fHiddenInfo->Clone();
- }
+// if (fHiddenInfo) delete fHiddenInfo;
+// if(aParticle.fHiddenInfo){
+// fHiddenInfo= aParticle.fHiddenInfo->Clone();
+// }
// fNominalTpcEntrancePoint = aParticle.fNominalTpcEntrancePoint;
// fNominalTpcExitPoint = aParticle.fNominalTpcExitPoint;