void SetRefFirstDaughter(AliVParticle * const track) {fRefD1 = track;}
void SetRefSecondDaughter(AliVParticle * const track) {fRefD2 = track;}
- AliVParticle* GetFirstDaughter() const { return dynamic_cast<AliVParticle*>(fRefD1.GetObject()); }
- AliVParticle* GetSecondDaughter() const { return dynamic_cast<AliVParticle*>(fRefD2.GetObject()); }
+ AliVParticle* GetFirstDaughterP() const { return dynamic_cast<AliVParticle*>(fRefD1.GetObject()); }
+ AliVParticle* GetSecondDaughterP() const { return dynamic_cast<AliVParticle*>(fRefD2.GetObject()); }
void SetKFUsage(Bool_t KFUsage) {fKFUsage = KFUsage;}
Bool_t GetKFUsage() const {return fKFUsage;}