virtual void SetEventSelectionMask(UInt_t i){fEvtSelectionMask = i;}
virtual void SetEventClass(Int_t i){fEventClass = i;}
virtual void SetMaxVertexZ(Float_t z){fMaxVertexZ = z;}
+ virtual void SetJetMinArea(Float_t cut){ fJetMinArea = cut; }
+
virtual void RejectPileupEvents(Bool_t b){fRejectPileup = b;}
virtual void SetJetCuts(Float_t jetPt = 5., Float_t jetEtaMin = -0.5, Float_t jetEtaMax = 0.5,
Float_t jetPhiMin = 0., Float_t jetPhiMax = 2*TMath::Pi())
fQATrackNBinsPhi = nPhi; fQATrackPhiMin = phiMin; fQATrackPhiMax = phiMax; }
-
+ Float_t GetJetMinArea() const { return fJetMinArea; }
Float_t GetFFRadius() const { return fFFRadius; }
Float_t GetFFMinLTrackPt() const { return fFFMinLTrackPt; }
Float_t GetFFMaxTrackPt() const { return fFFMaxTrackPt; }
Float_t fJetEtaMax; // jet eta cut
Float_t fJetPhiMin; // jet phi cut
Float_t fJetPhiMax; // jet phi cut
+ Float_t fJetMinArea; // jet area cut
Float_t fFFRadius; // if radius > 0 construct FF from tracks within cone around jet axis, otherwise use trackRefs
Float_t fFFMinLTrackPt; // reject jets with leading track with pt smaller than this value