virtual void SetEnergyCMS(Float_t energy = 5500) {fEnergyCMS = energy;}
// Treat protons as inside nuclei with mass numbers a1 and a2
virtual void SetNuclei(Int_t a1, Int_t a2, Int_t pdfset = 0);
+ // Set colliding nuclei ("p","n",...)
+ virtual void SetCollisionSystem(TString projectile, TString target) { fProjectile = projectile; fTarget = target; }
virtual void SetNuclearPDF(Int_t pdf) {fNucPdf = pdf;}
//
// Trigger options